2013-2014 Catalog 
    
    Apr 17, 2024  
2013-2014 Catalog [ARCHIVED CATALOG]

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CS 210 - Game Physics



5.0 Credits
Application of the laws of physics to the creation of computer games with physics-based realism (was CMPSC 210).

Course-level Learning Objectives (CLOs)
Upon successful completion of this course, students will be able to:

  1. Describe the benefit of physics-based realism to a video game. [COMMUNICATE]
  2. Describe the concepts of rigid body dynamics as it applies to real-time simulations. [COMMUNICATE]
  3. Design and implement a real-time simulation that includes projectiles and vehicles. [REASON]



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