2013-2014 Catalog 
    
    Mar 29, 2024  
2013-2014 Catalog [ARCHIVED CATALOG]

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CS 285 - Three-Dimensional Game Development Project



5.0 Credits
Application of basic 3D game concepts, techniques, and tools to the design and creation of a 3D game (was CMPSC 285.0). Prerequisite: CS 161  (was CMPSC 161) or instructor permission.

Course-level Learning Objectives (CLOs)
Upon successful completion of the course, students will be able to:

  1. Utilize 3D objects in 3D space. [REASON]
  2. Incorporate Collision concepts in a 3D environment. [REASON]
  3. Implement sound and music attributes. [REASON]
  4. Develop and use Art assets. [REASON]
  5. Present a design for a 3D game and answer questions about it. [COMMUNICATE]
  6. Work cooperatively and efficiently in a team to complete a working 3D game. [COMMUNICATE]



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