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Edmonds Community College    
 
    
 
  Oct 19, 2017
 
2011-2012 Catalog [ARCHIVED CATALOG]

Computer Science - Computer Game Development Certificate


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See program requirement sheet. 

The electronic entertainment industry has become one of the largest and fastest industries in the U.S. and has a large representation in the Puget Sound area. The Computer Game Development Certificate is designed for people who wish to gain basic skills which will assist them in the development of software for computer graphics, multimedia, and games, and for employment in the electronic entertainment industry. The curriculum includes general programming courses in C/C++, and specialized courses aimed at the design, development, and testing of Windows based games using commercial development tools.

Prerequisites ART 225  and ENGL 100  or ACCUPLACER placement with a combined minimum GPA of 2.5 or permission of the Department of Computer Science is required for admission into the certificate program. MATH& 141  or its equivalent is recommended.

Credit/Grade Requirements The Computer Game Development Certificate is awarded upon the completion of 63-66 credits of General Education and Program Requirements as outlined. A minimum of 30 credits or one-third, whichever is less, of the required credits must have been received from Edmonds Community College. Students are required to maintain a minimum cumulative grade point average of 2.0 in all college-level courses as well as a minimum grade point average of 3.0 within the program requirements.

Cultural Diversity Requirement All students earning degrees and certificates of 45 credits or more must meet a cultural diversity (CD) requirement by completing courses marked as “CD” on the requirement sheet and/or “Meets Cultural Diversity Requirement” in the quarterly class schedule. Those courses may also be used to fulfill other requirements of the degree or certificate.

Graduation Application A completed Graduation Application form must be submitted to Enrollment Services by the 10th day of the quarter in which the student expects to graduate. Forms are available online or at Enrollment Services located in Lynnwood Hall.

Students are advised to:

  • Plan their schedule several quarters in advance in order to accommodate courses that are offered only once or twice a year,
  • Review the college catalog for required course prerequisites and include these in schedule planning, and
  • Communicate with a faculty adviser.
Department website
www.edcc.edu/cs
Program website www.edcc.edu/gamedev
Program contact information gamedev@edcc.edu | 425.640.1902
   
College Resources:  
Edmonds CC website www.edcc.edu
How to enroll www.edcc.edu/es
Transfer center www.edcc.edu/transfer
Advising appointments 425.640.1458
College bookstore www.edcc.edu/bookstore
   

Note: This requirement planning sheet is not a substitute for meeting with an academic adviser. Meeting the requirements to graduate with an Edmonds Community College degree or certificate is ultimately the responsibility of the student.

PGM Code – 504C
Effective summer 2011 | Rev: 02/11

On Campus Track


I. General Education Requirements (16 credits)


Communications Skills (5 credits)


Computation/Quantitative Skills (5 credits)


Career Management (1 credit)


II. Program Requirements (50 credits):


Explanatory Note


*CS& 141 , CS 142 , and CS 143  may be substituted for CS& 131 , CS 132 , and CS 133  with the permission of the department.

Online Track


I. General Education Requirements (18 credits):


Communications Skills (5 credits)


Computation/Quantitative Skills (5 credits)


Career Management (3 credits)


II. Program Requirements (45 credits):


Core requirements (20 credits)


Certificate Outcomes


Students completing this certificate should be able to:

  • Demonstrate programming skills characteristic of an entry level commercial programmer.
  • Demonstrate an ability to work effectively with other members of a game programming team.
  • Utilize math and physics concepts in the production of a video game.
  • Design, implement and test both a 2D and 3D video game.

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